20 September 2020

The Light at the Center of the Board

The last time we saw an artsy photo in the this blog's series of Flickr Favorites was Dora Maar, Weeping Woman (June 2020). Compare this to 406 Results for "chess" on Artsy.net.


Light © Flickr user CaptSpaulding under Creative Commons.

The description said simply,

There is always a little light somewhere.

One of the three groups to which the photo belongs is the All Free Pictures group pool (Creative Commons and Public Domain). Of the 242.977 photos in the group only 62 results appear for a search on 'chess'; few of them are familiar even though I've been following the theme for years. Compare this to 1909 results for 'cat' or 1016 results for 'dog'.

18 September 2020

Nine Chess Variants

Remember the post Non-random, Non-castling (December 2019)? It went something like this:-

Former World Champion Vladimir Kramnik has an idea: '[VK and DeepMind] tasked AlphaZero with exploring a variant that prevented either side from castling, trying different opening moves from both sides.'

If you don't remember that post, it's probably because you don't follow my chess960 blog, where it appeared. GM Kramnik resurfaced this month with a slew of similar ideas. You can explore them in New AlphaZero Paper Explores Chess Variants (chess.com):-

In a new paper from DeepMind, this time co-written by 14th world chess champion Vladimir Kramnik, the self-learning chess engine AlphaZero is used to explore the design of different variants of the game of chess, with different sets of rules.

While I was writing this current post, Chess.com updated their page to announce:-

On Friday, September 18 at noon Pacific time (21:00 Central Europe) Chess.com is hosting a round-table discussion streamed live on Chess.com/TV with GM Vladimir Kramnik, IM Danny Rensch and researchers of Deepmind discussing their latest paper in which AlphaZero explores chess variants.

Since that discussion will take place after my bedtime, I'll come back to it next week. It's been a while since I last ran a series on AI/NN, like these:-

  • 2018-07-27: Chess Piece Recognition • 'Let's return to the series last seen in The Limits of Image Recognition (June 2018).'
  • 2019-03-08: Closing an AI/NN Chapter • 'It's finally time to close the AI/NN series that I've been running for the last five months.'
  • 2019-09-13: Beyond AlphaZero • 'For the last two months, I've used this blog's Friday post to wander around topics relevant to AlphaZero.'

GM Kramnik's latest ideas might promise a wealth of new material related to AI/NN.

17 September 2020

2020 CJA Awards - Part 1

It's been more than a month and a half since I discussed the 2020 CJA Award Entries (July 2020), and at least a month since I would have liked to discuss the awards themselves. I split last year's post '2019 CJA Awards' into two parts -- Part 1 and Part 2 (both August 2019) -- first to discuss the process, then to discuss the awards. I have to do the same this year.

My '2020 Award Entries' post was fairly critical of the CJA award process:-

To sum them up in a word -- it looks like a 'botch'.

In past years, any criticism of the award process was taken as a personal affront by the award winners, as though I had criticized their own work. I was half expecting to get a similar response this year, so I was pleasantly surprised to receive a conciliatory email from Joshua Anderson, President of the CJA Awards. He wrote,

I thought I would reach out to you concerning your post and address some of the various points that you raised.

About my observation that there were two categories of nomination -- USchess and non-USchess -- he wrote,

The awards actually had three groupings, though due to some technical difficulties there was a bit of a delay in getting the entries from America Chess Magazine, listed. They are up now.

Indeed they are visible on the same page I linked in the previous post : CJA 2020 Awards [Entries] (chessjournalism.org). As for the other glitches I mentioned, Anderson explained,

The website will be moving in a few weeks as our new webmaster and the current platform do not mesh well, so our webmaster has arranged for us to move to a site that will allow us many more options. [...] Was it a down year? Yes, we were a little light in entries and there were definitely some communication breakdowns as our new webmaster and I had a couple of little miscommunications that routinely happen when you have new people coming into positions. [...] We will have the new website in a couple of weeks and this should allow us to make the awards much more available to the general public, so when you come back in 2021, you should be able to find things much as you did the previous couple years where you can access the entries, etc.

Having spent my adult life in Information Systems, those are explanations that I understand and accept, especially coming from a volunteer organization like the CJA. Although the award announcements are accessible on a couple of other sites, I'll allow a little more time for the move to Chessjournalism.org.

14 September 2020

TCEC S19 DivP Chugging Along; CCC15 Halted

In our fortnightly look at the two top engine vs. engine competitions, this post might turn out to be one of the shortest in the series. First let's summarize the situation from two weeks ago, as reported in TCEC S19 DivP Started; CCC15 in Brackets (August 2020):-

TCEC: Fire and ScorpioNN qualified from League 1 (L1) into the Premier Division (DivP), which will run for almost three weeks. The top two engines will qualify into the final match. • CCC: CCC15 uses a straightforward bracket structure starting with a preliminary round-robin equivalent to 12-game mini-matches. Stockfish won the preliminary event ('Round 1') by a significant margin. The 'Round 2' matches are underway.

Now let's skip ahead to today's post and review the current situation.

TCEC: DivP has reached the fifth of eight all-play-all rounds. Stockfish and LCZero have the same score, giving them a comfortable lead over the next group of engines. The schedule seems to have slipped since my previous report, but the event should finish before the next report in two weeks.

CCC: Because of technical problems, the CCC15 'Round 2' matches were halted about half way through. The explanation is:-

!next • CCC's GPU server is out of service. It went offline after reporting a host of issues: GPU fan issues, CPU VCC issues, bad DIMM, temperature issues with the CPU and GPU. [...] We don't know details of when it will be back in service.

The site is currently running a series of CPU-only exhibition events.

[For further information from the various stakeholders in the engine-to-engine events, see the tab 'TCEC/CCC Links' at the top of this page. • NB: Leela = LC0 = LCzero]

13 September 2020

A Fast Paced History of Chess

This video, from Youtube channel 'The History Guy' (subtitled 'History Deserves to Be Remembered'; currently 853K subscribers), starts,

Playing games is big business. According to 'Business Insider', the worldwide video gaming industry earned about $120 billion in revenue in 2018. The web site 'Statista' values the worldwide boardgaming industry at $7.5 billion. And it's not exactly a new thing -- the same web site values the industry around the game of chess, more than a millennium old, at around $190 million. A 2012 survey found that some 605 million people in the world still play chess on a regular basis.

Although that last statistic is often called into question, let's forget about it for a moment and watch the clip.


A Brief History of Chess (14:07) • '[Published on] Sep 4, 2020'

The video's description repeats that last statistic, then launches into the history.

A 2012 survey found that 605 million people play chess regularly, nearly 1500 years after the game was first played. The names of the pieces and the moves may have changed, but the rules that developed over a millennium and a half represent a culmination of many cultures and players that helped to develop the Game of Kings. The forgotten history of the game of chess deserves to be remembered.

Forgotten history? The video is a fast paced summary of chess's development that crams dozens (hundreds?) of facts into a little more than ten minutes.

In last month's featured video on this blog, Chess Movie 2020 (August 2020), I summarized some of the many comments. I could have done the same for the more than 800 comments against 'A Brief History', but time ran out. Maybe later...

07 September 2020

CCC PGN III

A couple of weeks ago, in the post CCC PGN II (August 2020), I tried to make sense of the large collection of engine vs. engine games held in the CCC PGN archives. Various efforts have been made to keep track of the files, each of which corresponds to an event conducted by the CCC. [It's been so long since I last expanded the acronym that I had to look it up. CCC stands for Chess.com's 'Computer Chess Championship'.]

The latest effort was a file in XLSX format. In the 'CCC PGN II' post, I took a look at it and noted,

The XLSX data is also useful for a number of other tasks. First, it can be used to crosscheck the older archives mentioned in the original 'CCC PGN' post. Second, I can use it to catalog the CCC-live weekly snapshots that I've been taking for the last year or so. [...] I didn't have time to complete either of those two other tasks. I'll try to do that another time

On the first point, I found:-

129 files in the older archive 'CCC Archive 3/6 - Pastebin.com' [2020-03-06], and
145 files in the newer archive 'XLSX data'

The difference of 16 files is explained by three duplicate file names in the newer archive plus 13 files not included in the older archive. As for the second point, the catalog of my own 'CCC-live weekly snapshots' is shown in the following chart. The asterisks ('*') indicate an event that I couldn't find in the XLSX data; this might be an error on my part.

The first line corresponds to the PGN file:-

CCC10 Bonus: CPU Classics
https://cccfiles.chess.com/archive/tournament-34341.pgn

The last line corresponds to my post TCEC S17 L1 Finished; CCC13 Announced (March 2020). Why does CCC have so much trouble maintaining an index of PGN files for its ongoing series of events? Maybe they don't think it's important. If they would simply publish the list of new PGN files at the end of a CCC season -- currently CCC15 -- people who are interested in the files (like me) could take it from there.

06 September 2020

Square Off Chess Set

While I was developing my short list for this month's edition of Top eBay Chess Items by Price (March 2010), I noticed a large number of similar items. The following screen capture shows the top six of those items.

The item in the top left is titled 'Square Off Grand Kingdom Chess Set Limited Edition Black Smart Automated AI'. It sold for US $553.80, 'Buy It Now'. Its title is a straightforward concatenation of the phrases used in its description:-

Square Off • Grand Kingdom Chess Set • Limited Edition • Black • Smart Automated AI Chess Board • Board Measures 24" x 19"

At the present time (it hasn't always been this way), eBay includes the shipping cost in its calculation of 'Top Items by Price', and I noticed a large number of auctions -- not just the Square Off items -- with the shipping cost reaching three digits. The 'Square Off Black' added $136.65 shipping, and the next two items in the image were:-

  • 'Square Off Grand Kingdom Chess Set. A Smart Automated Chess Board. BRAND NEW'; $362.05 + $119.08 shipping
  • 'Square Off Kingdom Chess Set. A Smart automated AI Chess Board'; $349.00 + $120.28 shipping

What exactly is this 'Square Off' set? Its web site, World's Smartest Chessboard | Square Off, lists four attributes...

  • Automated; ('your opponent’s piece moves on its own')
  • Connected; ('globally connected game-play')
  • Intelligent; ('20 levels of difficulty to challenge this chess set’s built-in AI')
  • Handcrafted; ('intricately carved pieces')

...and three contact addresses: two in India plus one in the USA. The 'Grand Kingdom Set' lists for US $469, and the 'Kingdom Set' for US $399, both with 'Free Shipping'. A note mentions that the engine is Stockfish 10.

Why the big interest on eBay? A blog connected to the web site has more articles on running a company than on playing chess. I suppose that eBay is a marketing tool to gain more widespread exposure. After all, it got my attention.